Primalozza Campaign Quest Key
PRIMALOZZA - NORTHERN CAMPAIGN
Guerilla warfare squads performing sabotage against Omniterra tribes
location/battlefields
A
B
C
Guerilla warfare squads performing ambushes against Omniterra tribes
location/battlefields
A
B
C
Explore for camp provisions (wood, food, shelter)
Gather supply trains for southern contingency
Escort Supply trains for southern contingency
Clear areas of hostile threats
location
HA
HB
HC
Assassination/Usurping
of Chieftains: the more of these assassinated or removed from power
the fewer there will be during the final confrontations
chieftain
A
B
C
Exploration:
Settlements
SA Omniterra (-15)
SB Lau-jiin tradepost (5)
SC Sion-tang (0)
SD Ataraxia (0)
SE Primalozza nomad (5)
Villages
VA Omniterra (-10)
VB Animus (0)
VC Lau-Jiin (10)
VD Ataraxia (10)
Temples
TA – Animus (karma rating 0)
TB – Void (karma rating -5)
TC – Solar (karma rating 10)
TD – Eon (karma rating 10)
TE – Omniterra (karma rating -25) x4 (these begin to appear more as the wendigo chieftain's power grows)
keeps
A – Omniterra
B – Trade Hub
C – Tower on the Water
monolith (marked by stars)
A – Aeons (having formed naturally from their environments)
ruins
A razed territory
B town
C temple
dungeons
A Lake of Fire
B Omniterra Keep
C Eastern Mountain
D Forest
E Aeon
PRIMALOZZA ANIMUS SOUTHERN CAMPAIGN
various raiding parties sent out to destroy/terrorize smaller settlements
led by: Lycanthropes – jackal (initial), bison (random), bear (due north), lion-eagle (north-central)
Wendigo (Ruler of the Omniterra tribe)
Followed by: Humans, beasts (mundane & exotic)
travel to coast; explore: need lumber, food, fresh water, healing and magic reagents
scout for reasonable boundaries to the town, scout for potential threats; the land is inhabited, just not by humans: “towns” “posts” “towers”
craft ships (amount of resources and efficient human hours lowers build time until the Omniterra invades)
a supply train doesn't reach its target
it is unsafe at night due to monsters prowling
Exploration
Settlements
SA – Primalozzan
SB – Lau-Jiin colony
SC – Rapina colony
SD – Animus
Villages
VA – Heroran (karma rating: 10)
VB – Rapina (karma rating: 5)
VC – Primalozza (karma rating 15)
VD – Animus (karma rating 5)
Camps
CA – Outlaw (Karma rating -5)
CB – Herora (karma rating 5)
CC – Primalozza (karma rating 5)
CD – Animus (karma rating -5)
CE – Omniterra (karma rating -15)
CF – Rapina (karma rating 0)
Temples
TA – Animus (karma rating 10)
TB – Solar (karma rating 20)
TC – Seven Goddesses (karma rating 15)
keeps
KA – Outlaw (ruins)
KB – Lau-Jinn colony (karma rating 10)
ruins
RA – town
RB – mine
RC – keep
RD – temple
dungeons (karma rating -20 - 0)
DA – beneath temple
DB – beneath outlaw camp
DC – mountain
DD – forest
DE – mining cave
DF – within town ruins
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